How to Get Better at Chess
By Corey Zapin
The Uncomfortable Truth
Getting better at chess requires consistent, focused effort. There is no secret opening, no magic training method, and no amount of watching YouTube that replaces actually sitting down and working on your game.
The good news is that the path is well understood. Tactics, game analysis, endgame study, and deliberate practice. If you do these things regularly, you will improve. The players who stall are usually the ones who play game after game without ever studying.
Tactics Are the Foundation
Below 2000 rating, most games are decided by tactics. Forks, pins, skewers, discovered attacks, and mating patterns. If you can see these faster and more reliably than your opponent, you will win more games. Period.
Spend at least 15 to 20 minutes a day on tactical puzzles. Consistency beats intensity. Solving 10 puzzles a day for a month is vastly better than solving 300 puzzles in a weekend and then stopping.
Lichess puzzles are free and excellent. Chess.com has Puzzle Rush for time-pressured training. Chesstempo lets you filter by theme and difficulty. Pick one and stick with it.
Analyze Your Own Games
This is the single highest-value training activity and the one most players skip. After every serious game, go through it move by move. Try to identify the critical moments: where did the advantage shift? What did you miss? Where did you spend too much time?
Do your analysis without an engine first. Write down what you think happened, what you considered, and what you would do differently. Then turn on the engine and compare. The gap between your analysis and the engine's suggestions is exactly where your improvement opportunities are.
Keep a running list of your most common mistakes. If you notice the same type of error appearing across multiple games, that is a clear signal of what to study next.
Endgame Study Pays Dividends
Endgames are unsexy but incredibly important. Knowing basic endgames (king and pawn, rook endgames, basic piece vs. pawn situations) will save you half a point or more per tournament. That adds up fast.
Start with the essentials: king and pawn vs. king, the Lucena and Philidor positions in rook endgames, and basic queen vs. pawn endings. "Silman's Complete Endgame Course" organizes endgame knowledge by rating level, which makes it easy to study exactly what you need.
A practical tip: when solving endgame positions, try to calculate all the way to the end. Do not stop when you think you see the idea. Endgames punish lazy calculation.
Play Serious Games
Blitz is fun but it does not teach you much. If you want to improve, play longer time controls. Rapid (15 minutes or more) and classical (30 minutes or more) games force you to think deeply and practice real decision-making.
After each serious game, do the analysis described above. The combination of a carefully played game followed by honest analysis is the most powerful training loop in chess.
Tournaments are especially valuable because the stakes make you concentrate harder. Even small local events will push you in ways that online games rarely do.
Track Your Progress
Improvement in chess is slow. You might not notice it week to week. But if you track your games and ratings over months, the trend becomes clear.
Review your statistics periodically. Look at your win rate by opening, by time control, and by color. Identify patterns. Are you stronger in certain types of positions? Do you perform better at certain times of day? This data tells you where to focus your training.
CoreSquares aggregates your games and ratings from Chess.com, Lichess, USCF, and FIDE into a single profile, making it easy to see your complete picture without jumping between platforms.
Build Good Habits
Improvement is a marathon, not a sprint. Small, consistent habits beat occasional intense sessions. Twenty minutes of puzzles every morning will do more for your rating over a year than a week-long chess camp.
Set realistic goals. "Gain 200 rating points this year" is too vague. "Solve 15 puzzles every day and analyze 2 serious games per week" is actionable. Focus on the process, and the results will follow.